Your opening moves are extremely important in this game. The maps are too big and the ships are too slow for you to really carry, unless you know exactly where the battle needs to be won. I feel, what will separate the good from the average are that the good players will be putting their ships into strategic positions that will help win matches. Knowing where to aim is obviously definitely important. I enjoy the challenge of placing my shots and actually learning now to play the game rather then have a mod do it for me. I played the game last night for the first time and I have to say that it was a lot of fun. They didn't ban the artillery aiming mod and they actually endorsed it because it won a "mod of the year" award. ![]() Sometimes luck happens too, one such veteran was suspicious about my lucky Devastating Strike What can i say, aiming with a Spotter Plane is much easier than without one.This brings back a lot of memories when the artillery aiming assist (sniper mode) mod was introduced into WoT and the outcry because of it. See out their rank or clan league(with mods) for a quick check. ![]() If you can't shoot well just as I - try destroyers They have aim assist for torpedoes, you just need to predict and make your own adjustments.Īnd there are truly long-time veteran players in the community. So certainly don't advise trying those.Ĭheck out this thread for advices for example: Īnd also check out modpacks or individual mods on webforums: some mods may make it more comfortable for you to aim - different crosshairs, increased zoom, etc, those are legal (if posted on webforum, mods are monitored there). There's an in-house anticheat inside that detects cheats and players get banned (in waves, not immediately when using).
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